{
  "id": 356693,
  "title": "Question about the units of position and velocity",
  "url": "/competitions/tabular-playground-series-oct-2022/discussion/356693",
  "author_name": "",
  "post_date": "2022-10-01T13:38:19.942328700Z",
  "votes": 2,
  "comment_count": 2,
  "views": 0,
  "content": "<p>I have a question about units of position and velocity.<br>\nCould you tell me them if you know?</p>",
  "messages": [
    {
      "id": "1965710",
      "postDate": "10/01/2022 13:38:19",
      "content": "<p>I have a question about units of position and velocity.<br>\nCould you tell me them if you know?</p>",
      "rawMarkdown": "I have a question about units of position and velocity.\nCould you tell me them if you know?",
      "votes": null
    },
    {
      "id": "1966332",
      "postDate": "10/01/2022 21:50:54",
      "content": "<p>Hey, good question.  I believe the game was made using Unreal Engine 3, and that the <code>pos</code> columns in this dataset are scaled down to units of <code>50 * UU</code> (UU = Unreal Units), and that the <code>vel</code> columns are similarly in units of <code>50 * UU / sec</code>.  However, I'm not aware of official documentation on this, so I'm not 100% sure.</p>",
      "rawMarkdown": "Hey, good question.  I believe the game was made using Unreal Engine 3, and that the `pos` columns in this dataset are scaled down to units of `50 * UU` (UU = Unreal Units), and that the `vel` columns are similarly in units of `50 * UU / sec`.  However, I'm not aware of official documentation on this, so I'm not 100% sure.",
      "votes": null
    },
    {
      "id": "1966385",
      "postDate": "10/01/2022 23:38:27",
      "content": "<p>Thanks!<br>\nI understand.</p>",
      "rawMarkdown": "Thanks!\nI understand.",
      "votes": null
    }
  ],
  "comments": [
    {
      "id": 1966332,
      "author_name": "dster",
      "author_url": "",
      "post_date": "10/01/2022 21:50:54",
      "content": "<p>Hey, good question.  I believe the game was made using Unreal Engine 3, and that the <code>pos</code> columns in this dataset are scaled down to units of <code>50 * UU</code> (UU = Unreal Units), and that the <code>vel</code> columns are similarly in units of <code>50 * UU / sec</code>.  However, I'm not aware of official documentation on this, so I'm not 100% sure.</p>",
      "votes": null,
      "replies": [
        {
          "id": 1966385,
          "author_name": "hiroyk",
          "author_url": "",
          "post_date": "10/01/2022 23:38:27",
          "content": "<p>Thanks!<br>\nI understand.</p>",
          "votes": null,
          "replies": []
        }
      ]
    }
  ],
  "raw_markdown_by_id": {
    "1965710": "I have a question about units of position and velocity.\nCould you tell me them if you know?",
    "1966332": "Hey, good question.  I believe the game was made using Unreal Engine 3, and that the `pos` columns in this dataset are scaled down to units of `50 * UU` (UU = Unreal Units), and that the `vel` columns are similarly in units of `50 * UU / sec`.  However, I'm not aware of official documentation on this, so I'm not 100% sure.",
    "1966385": "Thanks!\nI understand."
  },
  "source": "meta"
}