{
  "id": 403283,
  "title": "Where Does the Fox Hide?",
  "url": "/competitions/predict-student-performance-from-game-play/discussion/403283",
  "author_name": "",
  "post_date": "2023-04-22T06:47:53.838385300Z",
  "votes": 4,
  "comment_count": 4,
  "views": 0,
  "content": "<p>Hi everyone,</p>\n<p>After EDA on <code>fqid</code>-related behavior, I find it hard to figure out how to trigger the dialog shown as follows:<br>\n<a href=\"https://postimg.cc/30ZbGJFV\" target=\"_blank\"><img src=\"https://i.postimg.cc/gr99fxXz/fox-dialog.png\" alt=\"fox-dialog.png\"></a></p>\n<p>In wildlife center, players can execute operations summarized as follows:</p>\n<ol>\n<li>Pick up the coffee cup on the ground.</li>\n<li>Help remove the cup from the beak of the crane.</li>\n<li>Talk to wildlife expert.</li>\n<li>Talk to wells.</li>\n<li>Check the diagram of animals' tracks to match the hoofprint.</li>\n</ol>\n<p>Then, my question is how could I trigger the dialog above, which seems related to something like <strong>fox</strong>?</p>\n<p>Thanks in advance for your helps!!</p>",
  "messages": [
    {
      "id": "2230268",
      "postDate": "04/22/2023 06:47:53",
      "content": "<p>Hi everyone,</p>\n<p>After EDA on <code>fqid</code>-related behavior, I find it hard to figure out how to trigger the dialog shown as follows:<br>\n<a href=\"https://postimg.cc/30ZbGJFV\" target=\"_blank\"><img src=\"https://i.postimg.cc/gr99fxXz/fox-dialog.png\" alt=\"fox-dialog.png\"></a></p>\n<p>In wildlife center, players can execute operations summarized as follows:</p>\n<ol>\n<li>Pick up the coffee cup on the ground.</li>\n<li>Help remove the cup from the beak of the crane.</li>\n<li>Talk to wildlife expert.</li>\n<li>Talk to wells.</li>\n<li>Check the diagram of animals' tracks to match the hoofprint.</li>\n</ol>\n<p>Then, my question is how could I trigger the dialog above, which seems related to something like <strong>fox</strong>?</p>\n<p>Thanks in advance for your helps!!</p>",
      "rawMarkdown": "Hi everyone,\n\nAfter EDA on `fqid`-related behavior, I find it hard to figure out how to trigger the dialog shown as follows:\n[![fox-dialog.png](https://i.postimg.cc/gr99fxXz/fox-dialog.png)](https://postimg.cc/30ZbGJFV)\n\nIn wildlife center, players can execute operations summarized as follows:\n1. Pick up the coffee cup on the ground.\n2. Help remove the cup from the beak of the crane.\n3. Talk to wildlife expert.\n4. Talk to wells.\n5. Check the diagram of animals' tracks to match the hoofprint.\n\nThen, my question is how could I trigger the dialog above, which seems related to something like **fox**?\n\nThanks in advance for your helps!!",
      "votes": null
    },
    {
      "id": "2230632",
      "postDate": "04/22/2023 15:24:37",
      "content": "<p>haha, i searched for the the fox too in the game play and couldn't find it. The train data comes from different versions of the game API, so I assume an earlier version let us interact with the fox but the current version does not.</p>",
      "rawMarkdown": "haha, i searched for the the fox too in the game play and couldn't find it. The train data comes from different versions of the game API, so I assume an earlier version let us interact with the fox but the current version does not.",
      "votes": null
    },
    {
      "id": "2230897",
      "postDate": "04/22/2023 21:17:30",
      "content": "<p>I believe the title of this post should really be 'What does the fox say?'</p>\n<p><a href=\"https://www.youtube.com/watch?v=jofNR_WkoCE&amp;ab_channel=discoveryplusNorge\" target=\"_blank\">What does the fox say? (Youtube)</a></p>",
      "rawMarkdown": "I believe the title of this post should really be 'What does the fox say?'\n\n[What does the fox say? (Youtube)](https://www.youtube.com/watch?v=jofNR_WkoCE&ab_channel=discoveryplusNorge)",
      "votes": null
    },
    {
      "id": "2231058",
      "postDate": "04/23/2023 03:59:33",
      "content": "<p>Hi Chris,</p>\n<p>Thanks for your clarification. The foxes in the current version keep staring at Wells 😂</p>\n<p><a href=\"https://postimg.cc/mhtfLfYm\" target=\"_blank\"><img src=\"https://i.postimg.cc/Y2xpxthB/fox-hide.png\" alt=\"fox-hide.png\"></a></p>",
      "rawMarkdown": "Hi Chris,\n\nThanks for your clarification. The foxes in the current version keep staring at Wells 😂\n\n[![fox-hide.png](https://i.postimg.cc/Y2xpxthB/fox-hide.png)](https://postimg.cc/mhtfLfYm)",
      "votes": null
    },
    {
      "id": "2231060",
      "postDate": "04/23/2023 04:00:45",
      "content": "<p>Hi Daniel,</p>\n<p>Thanks for the comment, you make my day 😂😂</p>",
      "rawMarkdown": "Hi Daniel,\n\nThanks for the comment, you make my day 😂😂",
      "votes": null
    }
  ],
  "comments": [
    {
      "id": 2230632,
      "author_name": "cdeotte",
      "author_url": "",
      "post_date": "04/22/2023 15:24:37",
      "content": "<p>haha, i searched for the the fox too in the game play and couldn't find it. The train data comes from different versions of the game API, so I assume an earlier version let us interact with the fox but the current version does not.</p>",
      "votes": null,
      "replies": [
        {
          "id": 2231058,
          "author_name": "abaojiang",
          "author_url": "",
          "post_date": "04/23/2023 03:59:33",
          "content": "<p>Hi Chris,</p>\n<p>Thanks for your clarification. The foxes in the current version keep staring at Wells 😂</p>\n<p><a href=\"https://postimg.cc/mhtfLfYm\" target=\"_blank\"><img src=\"https://i.postimg.cc/Y2xpxthB/fox-hide.png\" alt=\"fox-hide.png\"></a></p>",
          "votes": null,
          "replies": []
        }
      ]
    },
    {
      "id": 2230897,
      "author_name": "danielphalen",
      "author_url": "",
      "post_date": "04/22/2023 21:17:30",
      "content": "<p>I believe the title of this post should really be 'What does the fox say?'</p>\n<p><a href=\"https://www.youtube.com/watch?v=jofNR_WkoCE&amp;ab_channel=discoveryplusNorge\" target=\"_blank\">What does the fox say? (Youtube)</a></p>",
      "votes": null,
      "replies": [
        {
          "id": 2231060,
          "author_name": "abaojiang",
          "author_url": "",
          "post_date": "04/23/2023 04:00:45",
          "content": "<p>Hi Daniel,</p>\n<p>Thanks for the comment, you make my day 😂😂</p>",
          "votes": null,
          "replies": []
        }
      ]
    }
  ],
  "raw_markdown_by_id": {
    "2230268": "Hi everyone,\n\nAfter EDA on `fqid`-related behavior, I find it hard to figure out how to trigger the dialog shown as follows:\n[![fox-dialog.png](https://i.postimg.cc/gr99fxXz/fox-dialog.png)](https://postimg.cc/30ZbGJFV)\n\nIn wildlife center, players can execute operations summarized as follows:\n1. Pick up the coffee cup on the ground.\n2. Help remove the cup from the beak of the crane.\n3. Talk to wildlife expert.\n4. Talk to wells.\n5. Check the diagram of animals' tracks to match the hoofprint.\n\nThen, my question is how could I trigger the dialog above, which seems related to something like **fox**?\n\nThanks in advance for your helps!!",
    "2230632": "haha, i searched for the the fox too in the game play and couldn't find it. The train data comes from different versions of the game API, so I assume an earlier version let us interact with the fox but the current version does not.",
    "2230897": "I believe the title of this post should really be 'What does the fox say?'\n\n[What does the fox say? (Youtube)](https://www.youtube.com/watch?v=jofNR_WkoCE&ab_channel=discoveryplusNorge)",
    "2231058": "Hi Chris,\n\nThanks for your clarification. The foxes in the current version keep staring at Wells 😂\n\n[![fox-hide.png](https://i.postimg.cc/Y2xpxthB/fox-hide.png)](https://postimg.cc/mhtfLfYm)",
    "2231060": "Hi Daniel,\n\nThanks for the comment, you make my day 😂😂"
  },
  "source": "meta"
}